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Anti-Knight Irregular Kropki Sudoku 6x6(Evil) https://gridpuzzle.com/anti-knight-irregular-kropki-sudoku-6x6/pp6zv

Latest score list for #pp6zv

an
anonymous секунду назад
16'52''
in
injury 17 минут назад
14'47''
Fi
Fitness 8 минут назад
11'46''
Tr
Treatment 17 минут назад
3'22''
re
repair 57 минут назад
5'8''
an
anonymous 45 минут назад
7'38''
Ab
Abigail час назад
19'12''
Ho
Hosting 47 минут назад
10'43''
ou
outsource час назад
13'26''
re
relief час назад
5'56''

Latest score list for Anti-Knight Irregular Kropki Sudoku 6x6

cr
credit solved puzzle No#k8065;
11'30''
No
Noah solved puzzle No#7rn5m;
3'24''
At
Attorney solved puzzle No#200q5;
3'36''
gu
guest solved puzzle No#x8pex;
11'12''
in
intergration solved puzzle No#v806d;
10'4''
li
lightroom solved puzzle No#ejqn4;
10'44''
gu
guest solved puzzle No#y1qr1;
19'56''
No
Noah solved puzzle No#y1yv9;
17'11''
ma
majority solved puzzle No#9er1q;
12'48''
Ha
Hail car solved puzzle No#1yyqk;
19'6''

How to play Anti-Knight Irregular Kropki Sudoku 6x6

Anti-Knight Irregular Kropki Sudoku 6x6 Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Irregular Kropki Sudoku 6x6 Additional Rules:

  • Irregular Sudoku Rule: Each row, column, and irregularly shaped block must contain all the digits (1-6) without repetition. This is the key difference.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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