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Anti-Knight XV Sudoku(Easy) https://gridpuzzle.com/anti-knight-xv-sudoku/lx80d

Latest score list for #lx80d

pe
petrol a second ago
19'15''
an
anonymous 13 minutes ago
16'23''
gu
guest 12 minutes ago
14'40''
sh
shopping 26 minutes ago
11'7''
an
anonymous 51 minutes ago
13'0''
ov
overtons 40 minutes ago
14'56''
an
anonymous an hour ago
8'53''
Ja
James 36 minutes ago
18'20''
Ha
Hail car an hour ago
9'5''
st
stock price an hour ago
18'55''

Latest score list for Anti-Knight XV Sudoku

an
anonymous solved puzzle No#37wm1;
19'25''
su
sundays dog solved puzzle No#je424;
17'1''
an
anonymous solved puzzle No#ovjjk;
9'10''
pe
petrol solved puzzle No#4n9n5;
8'0''
so
social solved puzzle No#56wr0;
11'0''
so
software solved puzzle No#82zv4;
13'6''
an
anonymous solved puzzle No#l8qyx;
6'22''
an
anonymous solved puzzle No#3j545;
3'30''
li
lightroom solved puzzle No#l8qyx;
7'52''
bl
blackboard solved puzzle No#lq722;
4'30''

How to play Anti-Knight XV Sudoku

Anti-Knight XV Sudoku Rules

Sudoku XV is the variation of the original sudoku. Classic Sudoku Rules apply. Additionally, if an X is given between two adjacent cells, the digits in those cells sum to 10. If a V is given between two adjacent cells, the digits in those cells sum to 5. If an X or V is not given, the two digits cannot sum to 5 or 10.

Anti-Knight XV Sudoku Additional Rules

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Sudoku XV is the variation of the original sudoku. All adjacent cells with two digits summing to 10 are marked by X, while those summing to 5 are marked by V. The cells edges which do not contain an X or a V cannot have digits summing to 5 or 10.

Anti-Knight XV Sudoku = Anti-Knight Sudoku + XV Sudoku

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