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Anti-Knight XV Sudoku(Evil) https://gridpuzzle.com/anti-knight-xv-sudoku/m99dz

Latest score list for #m99dz

an
anonymous a second ago
8'49''
re
repair 5 minutes ago
7'50''
br
brother 35 minutes ago
12'38''
gu
guest 54 minutes ago
15'1''
an
anonymous 15 minutes ago
5'55''
gu
guest an hour ago
15'50''
gu
guest an hour ago
5'40''
gu
guest 2 hours ago
7'41''
su
sundays dog an hour ago
6'42''
an
anonymous 58 minutes ago
12'0''

Latest score list for Anti-Knight XV Sudoku

an
anonymous solved puzzle No#v00e4;
5'55''
an
anonymous solved puzzle No#re4p4;
18'54''
Ch
Charlotte solved puzzle No#7p621;
6'53''
Fi
Fitness solved puzzle No#6n7zq;
12'56''
an
anonymous solved puzzle No#dnmp2;
3'40''
mo
motivation solved puzzle No#3jm15;
5'39''
sh
shopping solved puzzle No#6n7zq;
12'57''
Ol
Oliver solved puzzle No#v00e4;
10'37''
an
anonymous solved puzzle No#v04r4;
10'45''
gu
guest solved puzzle No#lq7m9;
19'48''

How to play Anti-Knight XV Sudoku

Anti-Knight XV Sudoku Rules

Sudoku XV is the variation of the original sudoku. Classic Sudoku Rules apply. Additionally, if an X is given between two adjacent cells, the digits in those cells sum to 10. If a V is given between two adjacent cells, the digits in those cells sum to 5. If an X or V is not given, the two digits cannot sum to 5 or 10.

Anti-Knight XV Sudoku Additional Rules

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Sudoku XV is the variation of the original sudoku. All adjacent cells with two digits summing to 10 are marked by X, while those summing to 5 are marked by V. The cells edges which do not contain an X or a V cannot have digits summing to 5 or 10.

Anti-Knight XV Sudoku = Anti-Knight Sudoku + XV Sudoku

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