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Kakuro(Evil) https://gridpuzzle.com/kakuro/01p0r

Latest score list for #01p0r

an
anonymous 刚刚
3'34''
Lo
Logan 10分钟前
16'59''
an
anonymous 27分钟前
6'49''
Lo
Loans 59分钟前
13'37''
Pr
Prestashop 一小时前
3'25''
Ga
Gas 一小时前
11'6''
Ja
Jacob 一小时前
12'17''
No
Noah 一小时前
6'28''
su
sundays dog 一小时前
8'55''
te
technology 2小时前
15'59''

Latest score list for Kakuro

an
anonymous solved puzzle No#ywn1p;
19'13''
In
Internet solved puzzle No#9q7er;
8'59''
fr
freelance solved puzzle No#j9529;
17'48''
la
lawyer solved puzzle No#4dp45;
6'59''
ma
masters solved puzzle No#2pevd;
17'25''
gu
guest solved puzzle No#9q7er;
11'40''
st
stock price solved puzzle No#d49mp;
7'58''
gu
guest solved puzzle No#51gk9;
18'15''
sa
sandwich solved puzzle No#2pevd;
19'0''
Re
Recovery solved puzzle No#2pevd;
11'32''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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