17
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27
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26
12
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31
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27
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23
10
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12
25
19
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14
9
17
11
26
8
23
9
21
3
1
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8
9
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~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/01zr1

Latest score list for #01zr1

gu
guest a second ago
4'46''
bl
blackboard 14 minutes ago
7'29''
br
brother 19 minutes ago
15'30''
br
brother 11 minutes ago
11'15''
se
sell cash 19 minutes ago
15'21''
In
Internet an hour ago
9'8''
Re
Rehab an hour ago
13'54''
be
betmgm an hour ago
15'44''
fr
freelance an hour ago
5'0''
gu
guest 51 minutes ago
19'16''

Latest score list for Kakuro

an
anonymous solved puzzle No#m84ez;
8'19''
Ma
Mason solved puzzle No#m84ez;
16'3''
Bi
Bitcoin solved puzzle No#m878r;
9'0''
In
Investing solved puzzle No#2yqp8;
13'51''
ph
phone solved puzzle No#19mg6;
16'58''
In
Investing solved puzzle No#m8r7q;
4'13''
in
injury solved puzzle No#1910r;
17'0''
de
degree solved puzzle No#en0jk;
9'14''
an
anonymous solved puzzle No#19mg6;
10'48''
su
sundays dog solved puzzle No#en0jk;
19'29''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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