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Kakuro(Evil) https://gridpuzzle.com/kakuro/092qg

Latest score list for #092qg

an
anonymous 한 초 전
17'31''
so
software 11 분 전
11'25''
Lo
Logan 8 분 전
4'52''
li
lightroom 16 분 전
4'13''
Ha
Hail car 24 분 전
18'32''
gu
guest 52 분 전
14'27''
fi
fishing 한 시간 전
5'0''
Tr
Trading 한 시간 전
19'48''
Lo
Logan 2 시간 전
15'10''
Au
Automotive 2 시간 전
8'33''

Latest score list for Kakuro

ma
masters solved puzzle No#1pxmk;
19'10''
an
anonymous solved puzzle No#827m2;
3'48''
Cl
Classes solved puzzle No#8k1qk;
9'52''
Pr
Prestashop solved puzzle No#wr670;
17'8''
Is
Isabella solved puzzle No#jeqx4;
16'3''
mo
motivation solved puzzle No#65v4q;
17'17''
be
betting solved puzzle No#jeqx4;
3'35''
Am
Amelia solved puzzle No#1pxmk;
17'36''
an
anonymous solved puzzle No#rpq61;
15'13''
be
betmgm solved puzzle No#jeqx4;
10'22''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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