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Kakuro(Evil) https://gridpuzzle.com/kakuro/z572v

Latest score list for #z572v

gu
guest a second ago
8'59''
Ja
Jacob 16 minutes ago
12'2''
an
anonymous 12 minutes ago
17'47''
Ur
Urgent 25 minutes ago
9'0''
Bi
Bitcoin an hour ago
9'20''
sa
sandwich 21 minutes ago
7'19''
re
repair an hour ago
8'0''
Lo
Logan an hour ago
13'48''
bu
business an hour ago
5'2''
gu
guest an hour ago
11'21''

Latest score list for Kakuro

in
intergration solved puzzle No#168r9;
17'13''
ov
overtons solved puzzle No#8wp9k;
17'55''
gu
guest solved puzzle No#ek2en;
9'34''
Is
Isabella solved puzzle No#zqwpr;
9'31''
In
Internet solved puzzle No#dp9yv;
15'7''
Pa
Paintless solved puzzle No#k8xj4;
16'5''
re
refinancing solved puzzle No#k8pkq;
4'7''
Ch
Charlotte solved puzzle No#ek2en;
6'37''
gu
guest solved puzzle No#yvzpk;
12'40''
Do
Donate solved puzzle No#6mky5;
19'21''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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