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Kakuro(Evil) https://gridpuzzle.com/kakuro/0pw1r

Latest score list for #0pw1r

El
Elijah před sekundou
19'36''
gu
guest 12 minutami před
10'42''
gu
guest 23 minutami před
17'17''
an
anonymous 26 minutami před
7'25''
ph
phone 19 minutami před
14'36''
Wo
Workers 49 minutami před
11'27''
Au
Automotive před hodinou
15'8''
Be
Benjamin 45 minutami před
5'0''
La
Lawyer 2 hodinami před
19'23''
se
sell cash 2 hodinami před
18'10''

Latest score list for Kakuro

gu
guest solved puzzle No#we9j2;
11'14''
Lo
Logan solved puzzle No#zqk5r;
7'50''
Lo
Logan solved puzzle No#vr75k;
11'49''
an
anonymous solved puzzle No#k8vk1;
17'6''
br
brother solved puzzle No#7jeg1;
8'40''
gu
guest solved puzzle No#j8xqy;
4'3''
yo
youtube solved puzzle No#yvr8k;
7'18''
so
social solved puzzle No#zqk5r;
4'5''
cr
crackstreams solved puzzle No#4wx4p;
7'31''
Ma
Mason solved puzzle No#0y462;
7'3''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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