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Kakuro(Evil) https://gridpuzzle.com/kakuro/15mer

Latest score list for #15mer

in
injury před sekundou
5'59''
Is
Isabella 11 minutami před
12'17''
wa
warranty 25 minutami před
5'7''
In
Investing 12 minutami před
10'45''
La
Lawsuit před hodinou
5'53''
gu
guest 49 minutami před
8'27''
an
anonymous 48 minutami před
13'5''
an
anonymous 2 hodinami před
19'7''
So
Sophia 2 hodinami před
13'15''
an
anonymous před hodinou
15'30''

Latest score list for Kakuro

an
anonymous solved puzzle No#m66zz;
18'10''
Co
Conference solved puzzle No#m66zz;
19'35''
te
technology solved puzzle No#x8kdd;
12'41''
an
anonymous solved puzzle No#7nv8j;
17'43''
yo
youtube solved puzzle No#dd0kv;
4'38''
ma
majority solved puzzle No#59z2d;
6'38''
in
insurance solved puzzle No#1ggk9;
4'2''
ma
makeup solved puzzle No#2kq08;
16'12''
Ur
Urgent solved puzzle No#1ggk9;
16'6''
ov
overtons solved puzzle No#x8kdd;
9'4''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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