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Kakuro(Evil) https://gridpuzzle.com/kakuro/19zr0

Latest score list for #19zr0

gu
guest för en sekund sedan
18'27''
re
relief 7 minuter sedan
6'28''
Pr
Prestashop 27 minuter sedan
5'33''
Pr
Prestashop 54 minuter sedan
7'11''
an
anonymous 27 minuter sedan
14'1''
gu
guest 16 minuter sedan
14'50''
Tr
Trading för en timme sedan
4'27''
Au
Automotive 37 minuter sedan
10'18''
an
anonymous för en timme sedan
18'7''
In
Investing för en timme sedan
16'31''

Latest score list for Kakuro

Ur
Urgent solved puzzle No#zyxnv;
15'21''
pr
premium solved puzzle No#j9ky1;
12'15''
In
Internet solved puzzle No#4nmj4;
17'1''
an
anonymous solved puzzle No#4ndd5;
4'4''
fa
family solved puzzle No#mp0ew;
8'5''
an
anonymous solved puzzle No#0x1v1;
16'24''
an
anonymous solved puzzle No#je9qe;
8'2''
Em
Emma solved puzzle No#8kn5e;
13'11''
de
degree solved puzzle No#j9ky1;
12'45''
se
semrush solved puzzle No#4nmj4;
7'11''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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