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44
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26
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10
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23
9
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7
16
1
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7
8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/19zr0

Latest score list for #19zr0

re
repair 한 초 전
8'28''
so
social 15 분 전
12'37''
Wo
Workers 34 분 전
12'41''
Cl
Claim 57 분 전
12'6''
Tr
Trading 한 시간 전
15'35''
an
anonymous 36 분 전
3'52''
Re
Recovery 한 시간 전
6'45''
so
social 한 시간 전
19'31''
Is
Isabella 2 시간 전
18'26''
gu
guest 한 시간 전
4'6''

Latest score list for Kakuro

an
anonymous solved puzzle No#l8rj2;
13'32''
In
Investing solved puzzle No#3nper;
3'40''
gu
guest solved puzzle No#lxjxd;
11'42''
fi
fishing solved puzzle No#okky2;
15'16''
Mi
Mia solved puzzle No#l8rj2;
10'45''
gu
guest solved puzzle No#l8rj2;
13'39''
No
Noah solved puzzle No#l0271;
10'54''
pr
programs solved puzzle No#l0271;
15'2''
an
anonymous solved puzzle No#lxqw7;
12'38''
an
anonymous solved puzzle No#l46qg;
10'2''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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