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Kakuro(Evil) https://gridpuzzle.com/kakuro/1p62k

Latest score list for #1p62k

an
anonymous a second ago
18'41''
gu
guest 11 minutes ago
8'20''
gu
guest 25 minutes ago
18'14''
do
doctors 32 minutes ago
15'41''
Lo
Logan 31 minutes ago
12'59''
gu
guest 27 minutes ago
14'35''
an
anonymous an hour ago
12'39''
ov
overtons 2 hours ago
18'31''
gu
guest 54 minutes ago
18'5''
Tr
Treatment an hour ago
12'58''

Latest score list for Kakuro

Ur
Urgent solved puzzle No#mp9dz;
7'1''
be
beauty solved puzzle No#k66n2;
7'41''
an
anonymous solved puzzle No#qn4mg;
11'9''
li
lightroom solved puzzle No#ok7w1;
4'2''
la
lawyer solved puzzle No#yw9w6;
6'45''
sh
shopping solved puzzle No#ok7w1;
13'17''
an
anonymous solved puzzle No#yw9w6;
11'17''
gu
guest solved puzzle No#qn4mg;
11'13''
gu
guest solved puzzle No#mp9dz;
19'3''
fa
family solved puzzle No#k68q5;
5'49''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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