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Kakuro(Evil) https://gridpuzzle.com/kakuro/268e9

Latest score list for #268e9

gu
guest a second ago
13'46''
Ha
Hail car 11 minutes ago
9'38''
an
anonymous 27 minutes ago
15'58''
ph
photography 31 minutes ago
16'26''
pr
premium 30 minutes ago
8'54''
an
anonymous 52 minutes ago
18'28''
We
Weight loss 23 minutes ago
5'28''
Wo
Workers 35 minutes ago
13'58''
an
anonymous 38 minutes ago
14'57''
an
anonymous 30 minutes ago
14'48''

Latest score list for Kakuro

fi
finance solved puzzle No#ppjxr;
12'36''
ma
make money solved puzzle No#1yg0r;
18'16''
gu
guest solved puzzle No#qzqyg;
15'43''
fa
farmstand solved puzzle No#7rjq4;
9'29''
At
Attorney solved puzzle No#96qyw;
18'23''
gu
guest solved puzzle No#qzqyg;
9'16''
gu
guest solved puzzle No#qz2dv;
5'42''
Tr
Trading solved puzzle No#wev90;
6'0''
La
Lawsuit solved puzzle No#x8w8d;
7'10''
gu
guest solved puzzle No#x8w8d;
17'49''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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