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Kakuro(Evil) https://gridpuzzle.com/kakuro/268e9

Latest score list for #268e9

El
Elijah a second ago
8'56''
mo
mortgage 17 minutes ago
7'56''
re
relief 33 minutes ago
8'30''
re
realtor 39 minutes ago
8'39''
Lo
Loans an hour ago
12'44''
do
doctors an hour ago
10'48''
gu
guest 39 minutes ago
8'8''
gu
guest 2 hours ago
16'40''
gu
guest 38 minutes ago
6'36''
gu
guest an hour ago
17'2''

Latest score list for Kakuro

Ga
Gas solved puzzle No#gnw24;
10'30''
Au
Automotive solved puzzle No#19j5d;
12'12''
ma
magento solved puzzle No#rry84;
18'20''
be
beauty solved puzzle No#kw9d2;
14'38''
an
anonymous solved puzzle No#kw90m;
18'36''
so
social solved puzzle No#gnw24;
13'26''
gu
guest solved puzzle No#6y57j;
4'34''
ma
masters solved puzzle No#j8dge;
10'58''
an
anonymous solved puzzle No#enxng;
8'56''
Ho
Hosting solved puzzle No#kw9d2;
4'22''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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