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Kakuro(Evil) https://gridpuzzle.com/kakuro/26v4z

Latest score list for #26v4z

an
anonymous a second ago
6'15''
se
sell cash 16 minutes ago
14'14''
me
medical 39 minutes ago
9'28''
Ol
Oliver 45 minutes ago
13'16''
Ma
Mason 31 minutes ago
8'18''
de
degree 22 minutes ago
19'28''
an
anonymous an hour ago
15'31''
Ev
Evelyn an hour ago
14'39''
an
anonymous 59 minutes ago
19'45''
de
degree 2 hours ago
10'57''

Latest score list for Kakuro

Wo
Workers solved puzzle No#k9201;
10'11''
an
anonymous solved puzzle No#y94mp;
7'24''
gu
guest solved puzzle No#59pjd;
8'16''
gu
guest solved puzzle No#k9v55;
6'40''
Lo
Loans solved puzzle No#qy7ze;
17'25''
an
anonymous solved puzzle No#ddz22;
14'12''
mo
mortgage solved puzzle No#y9rx9;
15'14''
Lo
Loans solved puzzle No#k9201;
7'59''
bu
business solved puzzle No#y94mp;
12'8''
Re
Recovery solved puzzle No#y9rx9;
6'59''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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