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Kakuro(Evil) https://gridpuzzle.com/kakuro/26v4z

Latest score list for #26v4z

ma
majority a second ago
5'6''
Tr
Trading 18 minutes ago
9'14''
an
anonymous 26 minutes ago
18'22''
gu
guest 41 minutes ago
15'47''
Be
Benjamin 24 minutes ago
11'46''
gu
guest 31 minutes ago
11'4''
gu
guest an hour ago
16'26''
br
brother an hour ago
10'57''
me
medical 2 hours ago
17'16''
re
repair an hour ago
8'58''

Latest score list for Kakuro

ph
phone solved puzzle No#k19q4;
12'2''
Ga
Gas solved puzzle No#k19q4;
7'43''
So
Sophia solved puzzle No#mgk6w;
14'12''
gu
guest solved puzzle No#n80kr;
8'23''
gu
guest solved puzzle No#95kgx;
12'48''
da
damage solved puzzle No#mgeew;
3'30''
gu
guest solved puzzle No#n8w6k;
11'13''
Ha
Hail car solved puzzle No#q2469;
9'42''
gu
guest solved puzzle No#95jqq;
19'44''
an
anonymous solved puzzle No#95jqq;
10'30''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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