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Kakuro(Evil) https://gridpuzzle.com/kakuro/2pk09

Latest score list for #2pk09

an
anonymous a second ago
9'10''
fa
farmstand 10 minutes ago
16'59''
in
insurance 37 minutes ago
3'22''
El
Electricity 19 minutes ago
11'19''
bu
business 48 minutes ago
11'33''
gu
guest an hour ago
5'26''
gu
guest an hour ago
19'58''
cr
crackstreams an hour ago
10'17''
an
anonymous 52 minutes ago
6'28''
Ab
Abigail an hour ago
4'2''

Latest score list for Kakuro

fr
freelance solved puzzle No#51mn9;
4'13''
fa
family solved puzzle No#1n2j9;
9'41''
an
anonymous solved puzzle No#51gk9;
15'44''
At
Attorney solved puzzle No#9qp2r;
14'18''
sh
shopping solved puzzle No#qnwx9;
5'48''
We
Weight loss solved puzzle No#1n2j9;
13'48''
ma
makeup solved puzzle No#51gk9;
4'51''
Ha
Hail car solved puzzle No#k6eqm;
7'54''
gu
guest solved puzzle No#9q7er;
9'55''
so
software solved puzzle No#9q7er;
7'56''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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