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Kakuro(Evil) https://gridpuzzle.com/kakuro/2pk09

Latest score list for #2pk09

gu
guest a second ago
7'19''
gu
guest 18 minutes ago
3'34''
in
insurance 31 minutes ago
13'19''
Ja
Jacob 15 minutes ago
7'7''
gu
guest 51 minutes ago
6'9''
an
anonymous 41 minutes ago
5'4''
de
degree an hour ago
7'35''
Cl
Claim an hour ago
18'20''
pe
petrol 2 hours ago
8'10''
re
recovery 2 hours ago
18'41''

Latest score list for Kakuro

ch
chocolate solved puzzle No#nwv8x;
13'7''
my
myloancare solved puzzle No#1g2mk;
19'46''
ph
photography solved puzzle No#1g2mk;
16'40''
re
repair solved puzzle No#k9zpq;
17'10''
ma
makeup solved puzzle No#gwx2m;
19'1''
an
anonymous solved puzzle No#nwv8x;
7'24''
Re
Rehab solved puzzle No#ejek4;
19'30''
pr
programs solved puzzle No#nwvg5;
18'26''
pe
petrol solved puzzle No#nwv8x;
6'21''
sp
specialist solved puzzle No#8vr25;
3'38''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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