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Kakuro(Evil) https://gridpuzzle.com/kakuro/2pm0z

Latest score list for #2pm0z

gu
guest a second ago
16'18''
gu
guest 18 minutes ago
19'31''
gu
guest 18 minutes ago
3'43''
Li
Liam 22 minutes ago
7'29''
Ol
Oliver 39 minutes ago
19'24''
an
anonymous an hour ago
7'43''
gu
guest 53 minutes ago
12'47''
yo
youtube 2 hours ago
9'11''
In
Internet 39 minutes ago
14'38''
Lo
Loans 2 hours ago
16'44''

Latest score list for Kakuro

ma
masters solved puzzle No#l2478;
3'37''
fi
fishing solved puzzle No#l98vr;
3'22''
do
doctors solved puzzle No#lz1ye;
5'6''
re
restoration solved puzzle No#lm0xg;
12'16''
Ur
Urgent solved puzzle No#lggzm;
8'58''
pr
programs solved puzzle No#l4y45;
16'25''
my
myloancare solved puzzle No#l98vr;
9'57''
ma
make money solved puzzle No#lpze0;
4'46''
gu
guest solved puzzle No#3nj85;
4'15''
se
semrush solved puzzle No#3nggx;
4'15''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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