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Kakuro(Evil) https://gridpuzzle.com/kakuro/j9zvy

Latest score list for #j9zvy

gu
guest a second ago
14'53''
my
myloancare 6 minutes ago
15'36''
gu
guest 15 minutes ago
5'58''
an
anonymous 53 minutes ago
5'49''
gu
guest an hour ago
11'55''
Cl
Classes an hour ago
4'47''
be
beauty 26 minutes ago
7'29''
an
anonymous an hour ago
14'5''
an
anonymous an hour ago
11'41''
re
repair 2 hours ago
9'20''

Latest score list for Kakuro

gu
guest solved puzzle No#m8wpq;
15'17''
wo
workforce solved puzzle No#rpxv4;
5'28''
Re
Recovery solved puzzle No#4dqde;
9'11''
Mi
Mia solved puzzle No#75mk4;
19'46''
gu
guest solved puzzle No#4dqde;
15'55''
Li
Liam solved puzzle No#erd24;
19'17''
Re
Rehab solved puzzle No#rpnm0;
9'25''
Wi
William solved puzzle No#8kjz2;
6'26''
Ha
Hail car solved puzzle No#2pv25;
13'22''
gu
guest solved puzzle No#2pv25;
6'12''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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