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Kakuro(Evil) https://gridpuzzle.com/kakuro/2y7p9

Latest score list for #2y7p9

an
anonymous a second ago
13'42''
At
Attorney 16 minutes ago
14'57''
an
anonymous 34 minutes ago
4'17''
re
restoration 54 minutes ago
17'17''
La
Lawsuit 49 minutes ago
14'22''
ma
masters 35 minutes ago
17'32''
be
beauty an hour ago
5'54''
Bi
Bitcoin an hour ago
8'58''
an
anonymous 27 minutes ago
7'56''
an
anonymous an hour ago
17'35''

Latest score list for Kakuro

an
anonymous solved puzzle No#k6eqm;
17'42''
Ab
Abigail solved puzzle No#vw26z;
6'3''
be
beauty solved puzzle No#d49mp;
5'19''
In
Internet solved puzzle No#j9529;
6'30''
te
technology solved puzzle No#9q7er;
6'33''
Pa
Paintless solved puzzle No#51m98;
12'58''
re
realtor solved puzzle No#9qp2r;
8'57''
Co
Conference solved puzzle No#9n48q;
18'1''
da
damage solved puzzle No#1n2j9;
5'16''
El
Elijah solved puzzle No#ywn1p;
12'22''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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