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Kakuro(Evil) https://gridpuzzle.com/kakuro/2y7p9

Latest score list for #2y7p9

an
anonymous a second ago
17'19''
me
medical 4 minutes ago
10'42''
gu
guest 32 minutes ago
7'32''
gu
guest 21 minutes ago
17'29''
ph
phone 32 minutes ago
7'39''
an
anonymous 49 minutes ago
19'45''
in
insurance an hour ago
5'55''
re
restoration 30 minutes ago
18'21''
re
relief an hour ago
11'40''
gu
guest an hour ago
6'38''

Latest score list for Kakuro

fi
finance solved puzzle No#0pd11;
6'45''
an
anonymous solved puzzle No#zyxnv;
15'59''
an
anonymous solved puzzle No#0x1v1;
7'27''
Au
Automotive solved puzzle No#qn5qv;
8'4''
pr
programs solved puzzle No#0x1v1;
8'5''
in
intergration solved puzzle No#kd1dm;
19'6''
an
anonymous solved puzzle No#yq9rp;
19'34''
cr
credit solved puzzle No#4d7x4;
6'40''
Do
Donate solved puzzle No#0pd11;
13'9''
gu
guest solved puzzle No#rpq20;
18'51''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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