9
40
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21
27
6
13
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29
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44
9
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17
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23
9
8
24
21
22
17
7
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12
22
8
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8
4
5
26
7
9
8
1
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3
4
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6
7
8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/2yw1d

Latest score list for #2yw1d

fr
freelance a second ago
8'52''
cr
crackstreams 15 minutes ago
3'28''
ph
phone 37 minutes ago
7'42''
fa
farmstand 58 minutes ago
19'0''
in
injury 38 minutes ago
17'17''
gu
guest an hour ago
10'28''
No
Noah 20 minutes ago
7'15''
re
repair 35 minutes ago
17'22''
gu
guest 33 minutes ago
17'0''
cr
crackstreams 2 hours ago
8'31''

Latest score list for Kakuro

an
anonymous solved puzzle No#p2jzr;
9'52''
an
anonymous solved puzzle No#2ypn9;
12'7''
an
anonymous solved puzzle No#nm88r;
11'11''
Ga
Gas solved puzzle No#nm88r;
13'49''
El
Elijah solved puzzle No#rrrg1;
17'48''
in
insurance solved puzzle No#19y9r;
14'39''
so
social solved puzzle No#z5q1e;
13'1''
cr
credit solved puzzle No#kwqjq;
8'47''
an
anonymous solved puzzle No#nm88r;
8'39''
So
Sophia solved puzzle No#wyrv2;
10'0''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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