24
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17
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7
8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/zpvpr

Latest score list for #zpvpr

La
Lawyer a second ago
16'16''
re
relief 19 minutes ago
14'42''
gu
guest 39 minutes ago
8'29''
gu
guest 14 minutes ago
5'7''
an
anonymous 36 minutes ago
9'56''
gu
guest an hour ago
7'37''
sa
sandwich 34 minutes ago
13'35''
so
social 25 minutes ago
16'36''
Mi
Mia 2 hours ago
5'10''
Mi
Mia an hour ago
19'24''

Latest score list for Kakuro

gu
guest solved puzzle No#2p0rz;
13'51''
Am
Amelia solved puzzle No#654gq;
9'11''
be
beauty solved puzzle No#654gq;
8'19''
Ol
Oliver solved puzzle No#dwkj2;
5'6''
gu
guest solved puzzle No#mp8eg;
8'49''
br
brother solved puzzle No#3j791;
14'52''
re
repair solved puzzle No#1py76;
17'40''
an
anonymous solved puzzle No#2p9j8;
13'20''
an
anonymous solved puzzle No#zy0dv;
4'18''
gu
guest solved puzzle No#mp8eg;
3'39''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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