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Kakuro(Evil) https://gridpuzzle.com/kakuro/371z1

Latest score list for #371z1

an
anonymous a second ago
11'8''
gu
guest 19 minutes ago
6'58''
Lo
Logan 17 minutes ago
4'7''
an
anonymous 51 minutes ago
8'0''
Ma
Mason 41 minutes ago
12'11''
fa
farmstand an hour ago
12'53''
At
Attorney 20 minutes ago
14'58''
gu
guest 2 hours ago
6'49''
Ja
James 2 hours ago
7'2''
ma
masters 2 hours ago
4'40''

Latest score list for Kakuro

Sh
Shopify solved puzzle No#j8jn1;
11'36''
Bi
Bitcoin solved puzzle No#dpqd0;
19'29''
he
healthcare solved puzzle No#n1zjk;
8'6''
fr
freelance solved puzzle No#8w1q2;
7'12''
gu
guest solved puzzle No#mjv82;
18'1''
gu
guest solved puzzle No#8w4je;
17'53''
Co
Conference solved puzzle No#k8e55;
3'50''
Do
Donate solved puzzle No#vrp1z;
11'45''
me
medical solved puzzle No#j8jn1;
6'10''
br
brother solved puzzle No#wejnq;
15'39''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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