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9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/3e762

Latest score list for #3e762

Is
Isabella sekunti sitten
7'35''
fa
farmstand 16 minuuttia sitten
5'46''
gu
guest 12 minuuttia sitten
17'50''
pr
premium 47 minuuttia sitten
14'32''
so
software tunti sitten
9'50''
so
software 29 minuuttia sitten
17'20''
an
anonymous tunti sitten
7'39''
gu
guest 57 minuuttia sitten
12'26''
an
anonymous tunti sitten
16'54''
te
technology 2 tuntia sitten
10'55''

Latest score list for Kakuro

an
anonymous solved puzzle No#k88n2;
5'16''
an
anonymous solved puzzle No#165k6;
8'7''
gu
guest solved puzzle No#mjwgg;
4'27''
te
teriyaki solved puzzle No#rm46j;
4'48''
Pr
Prestashop solved puzzle No#k88n2;
10'50''
an
anonymous solved puzzle No#299n9;
5'9''
be
betmgm solved puzzle No#165k6;
8'31''
mo
mortgage solved puzzle No#6nkw5;
6'52''
Ha
Hail car solved puzzle No#5kknd;
15'18''
So
Sophia solved puzzle No#6m5jq;
4'11''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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