15
8
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41
9
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11
6
17
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8
38
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23
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23
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11
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9
27
7
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18
7
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2
5
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7
16
12
4
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11
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12
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9
8
12
4
6
2
1
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6
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8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/456d4

Latest score list for #456d4

Ev
Evelyn a second ago
4'37''
la
lawyer 15 minutes ago
6'29''
gu
guest 8 minutes ago
19'59''
sp
specialist 56 minutes ago
17'4''
ma
majority an hour ago
14'34''
an
anonymous 23 minutes ago
6'31''
re
refinancing an hour ago
7'52''
mo
motivation an hour ago
7'54''
se
semrush 49 minutes ago
6'48''
an
anonymous an hour ago
17'17''

Latest score list for Kakuro

be
beauty solved puzzle No#772q1;
17'15''
gu
guest solved puzzle No#0z27g;
6'42''
cr
credit solved puzzle No#jg7n1;
9'13''
Ha
Hail car solved puzzle No#95m1k;
8'31''
Ol
Oliver solved puzzle No#y0rrk;
9'14''
de
degree solved puzzle No#87022;
3'55''
li
lightroom solved puzzle No#52p0d;
19'16''
in
insurance solved puzzle No#y0rrk;
14'21''
ma
masters solved puzzle No#z0e9e;
10'26''
Em
Emma solved puzzle No#jg7n1;
8'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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