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Kakuro(Evil) https://gridpuzzle.com/kakuro/4grd5

Latest score list for #4grd5

gu
guest a second ago
10'37''
El
Elijah 9 minutes ago
10'31''
an
anonymous 14 minutes ago
19'21''
an
anonymous 42 minutes ago
13'55''
gu
guest an hour ago
8'37''
an
anonymous an hour ago
9'16''
an
anonymous 26 minutes ago
10'25''
an
anonymous 2 hours ago
6'45''
bl
blackboard an hour ago
9'6''
pr
programs an hour ago
4'42''

Latest score list for Kakuro

Do
Donate solved puzzle No#0948r;
6'46''
re
repair solved puzzle No#0948r;
19'31''
gu
guest solved puzzle No#7k1qm;
9'3''
ov
overtons solved puzzle No#7kvp9;
13'50''
su
sundays dog solved puzzle No#9n09r;
3'57''
Ur
Urgent solved puzzle No#2ygry;
3'54''
Li
Liam solved puzzle No#9n0xx;
14'26''
yo
youtube solved puzzle No#enm0n;
5'49''
se
sell cash solved puzzle No#vngrz;
4'58''
gu
guest solved puzzle No#enm0n;
5'51''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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