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Kakuro(Evil) https://gridpuzzle.com/kakuro/4jej4

Latest score list for #4jej4

Ur
Urgent há um segundo
16'3''
mo
motivation 4 minutos atrás
11'36''
ma
magento 34 minutos atrás
10'56''
in
intergration 17 minutos atrás
11'54''
se
settlements 58 minutos atrás
18'35''
Av
Ava 59 minutos atrás
11'2''
Ol
Olivia 34 minutos atrás
6'46''
an
anonymous 37 minutos atrás
7'27''
an
anonymous há uma hora
14'59''
Ja
James há uma hora
14'35''

Latest score list for Kakuro

ma
masters solved puzzle No#5w7xr;
13'55''
an
anonymous solved puzzle No#dmyd0;
8'40''
an
anonymous solved puzzle No#n50r5;
10'52''
Li
Liam solved puzzle No#v8yqk;
5'10''
he
healthcare solved puzzle No#5wp7d;
16'13''
gu
guest solved puzzle No#jnxd5;
7'32''
pr
premium solved puzzle No#n50r5;
4'33''
sa
sandwich solved puzzle No#7rg01;
14'40''
cr
credit solved puzzle No#gwg7v;
8'46''
an
anonymous solved puzzle No#zg1my;
19'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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