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Kakuro(Evil) https://gridpuzzle.com/kakuro/4jxw8

Latest score list for #4jxw8

an
anonymous a second ago
8'22''
La
Lawyer 13 minutes ago
5'18''
gu
guest 16 minutes ago
13'13''
ma
makeup 19 minutes ago
6'32''
be
beauty 30 minutes ago
12'4''
Au
Automotive an hour ago
4'5''
yo
youtube an hour ago
13'8''
Cl
Classes 56 minutes ago
12'49''
No
Noah 2 hours ago
13'13''
gu
guest 44 minutes ago
13'5''

Latest score list for Kakuro

Ma
Mason solved puzzle No#0yy61;
14'35''
an
anonymous solved puzzle No#n15nw;
16'10''
Ev
Evelyn solved puzzle No#29919;
8'6''
gu
guest solved puzzle No#5k6v0;
7'36''
pr
programs solved puzzle No#5k6v0;
6'5''
In
Internet solved puzzle No#ge40v;
16'13''
Sh
Shopify solved puzzle No#8w7nk;
15'23''
se
sell cash solved puzzle No#5knz9;
19'40''
Li
Liam solved puzzle No#k8864;
5'19''
se
settlements solved puzzle No#ekqz7;
14'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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