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9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/772n4

Latest score list for #772n4

an
anonymous a second ago
7'58''
Ch
Charlotte 15 minutes ago
8'43''
an
anonymous 9 minutes ago
6'21''
se
semrush 20 minutes ago
15'28''
re
refinancing 15 minutes ago
19'49''
Ho
Hosting an hour ago
6'19''
gu
guest an hour ago
10'28''
Fi
Fitness 48 minutes ago
3'20''
an
anonymous an hour ago
9'48''
in
injury 2 hours ago
10'8''

Latest score list for Kakuro

Re
Recovery solved puzzle No#4nmj4;
6'37''
gu
guest solved puzzle No#4ndd5;
16'32''
be
beauty solved puzzle No#9q1qx;
3'57''
sh
shopping solved puzzle No#4nmj4;
16'15''
yo
youtube solved puzzle No#4d7x4;
7'39''
an
anonymous solved puzzle No#kd1dm;
7'17''
sh
shopping solved puzzle No#4nmj4;
9'32''
re
refinancing solved puzzle No#je9qe;
15'34''
fr
freelance solved puzzle No#je9qe;
9'14''
re
recovery solved puzzle No#0x1v1;
10'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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