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Kakuro(Evil) https://gridpuzzle.com/kakuro/55r50

Latest score list for #55r50

Au
Automotive a second ago
11'28''
an
anonymous 7 minutes ago
17'43''
se
sell cash 28 minutes ago
16'49''
pr
premium 31 minutes ago
4'58''
in
insurance 40 minutes ago
13'9''
re
refinancing an hour ago
15'9''
yo
youtube 55 minutes ago
18'32''
At
Attorney 2 hours ago
11'41''
an
anonymous 44 minutes ago
15'34''
se
sell cash 2 hours ago
7'18''

Latest score list for Kakuro

gu
guest solved puzzle No#ppxvv;
9'12''
so
software solved puzzle No#45zqe;
15'1''
Ab
Abigail solved puzzle No#r8541;
15'38''
so
social solved puzzle No#5wev9;
16'48''
ma
majority solved puzzle No#r8g7y;
3'53''
Ha
Hail car solved puzzle No#7rd1j;
11'29''
re
relief solved puzzle No#96y00;
14'51''
gu
guest solved puzzle No#n5z55;
9'36''
Ho
Hosting solved puzzle No#45zqe;
10'45''
an
anonymous solved puzzle No#v8144;
5'10''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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