12
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29
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6
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41
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3
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5
9
8
6
41
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9
1
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5
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8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/59wy0

Latest score list for #59wy0

re
realtor a second ago
10'41''
sp
specialist 18 minutes ago
11'6''
mo
motivation 9 minutes ago
12'25''
Tr
Treatment 33 minutes ago
14'31''
in
intergration 44 minutes ago
18'12''
me
medical an hour ago
17'25''
Wi
William an hour ago
6'20''
an
anonymous 33 minutes ago
5'24''
an
anonymous 47 minutes ago
3'25''
li
lightroom an hour ago
11'31''

Latest score list for Kakuro

fa
farmstand solved puzzle No#l2xv5;
8'31''
Ol
Oliver solved puzzle No#l25wy;
7'22''
in
insurance solved puzzle No#oykd1;
14'6''
my
myloancare solved puzzle No#l8gme;
15'23''
ma
magento solved puzzle No#3emr7;
11'29''
so
software solved puzzle No#31v6r;
7'9''
La
Lawsuit solved puzzle No#l25wy;
8'54''
No
Noah solved puzzle No#l8n9k;
19'41''
an
anonymous solved puzzle No#3w6ey;
11'48''
an
anonymous solved puzzle No#l9zww;
4'1''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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