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Kakuro(Evil) https://gridpuzzle.com/kakuro/6541r

Latest score list for #6541r

gu
guest vor einer Sekunde
10'15''
Lo
Logan vor 6 Minuten
13'11''
so
social vor 39 Minuten
16'49''
No
Noah vor 30 Minuten
7'27''
wo
workforce vor 22 Minuten
6'37''
La
Lawsuit vor einer Stunde
3'22''
an
anonymous vor 27 Minuten
17'27''
Tr
Treatment vor einer Stunde
5'39''
Re
Rehab vor 2 Stunden
17'51''
gu
guest vor 2 Stunden
6'50''

Latest score list for Kakuro

gu
guest solved puzzle No#7k4nm;
19'33''
sp
specialist solved puzzle No#89xg2;
5'20''
an
anonymous solved puzzle No#q4q7q;
12'11''
gu
guest solved puzzle No#89xg2;
19'32''
Li
Liam solved puzzle No#55xm0;
16'13''
fr
freelance solved puzzle No#5592d;
16'9''
re
recovery solved puzzle No#gnen2;
7'50''
gu
guest solved puzzle No#kwnr5;
13'7''
gu
guest solved puzzle No#gn16v;
13'58''
re
restoration solved puzzle No#2y6mz;
5'42''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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