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Kakuro(Evil) https://gridpuzzle.com/kakuro/6541r

Latest score list for #6541r

Cl
Claim a second ago
10'27''
We
Weight loss 3 minutes ago
17'57''
de
degree 15 minutes ago
8'51''
su
sundays dog 55 minutes ago
19'1''
an
anonymous an hour ago
15'47''
se
semrush an hour ago
11'23''
br
brother 59 minutes ago
14'50''
st
stock price an hour ago
10'52''
pr
premium 2 hours ago
7'8''
gu
guest an hour ago
11'41''

Latest score list for Kakuro

st
stock price solved puzzle No#p6qpz;
10'48''
he
healthcare solved puzzle No#vwv4k;
8'15''
gu
guest solved puzzle No#8kzr2;
5'45''
fi
fishing solved puzzle No#nd61r;
3'46''
sp
specialist solved puzzle No#9579k;
9'2''
gu
guest solved puzzle No#l5vx8;
16'11''
fi
finance solved puzzle No#lr7yg;
15'29''
ma
makeup solved puzzle No#qnmy2;
7'34''
Li
Liam solved puzzle No#1p62k;
16'52''
Ol
Oliver solved puzzle No#nd61r;
11'59''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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