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123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/6mn0x

Latest score list for #6mn0x

so
software a second ago
19'36''
bu
business 5 minutes ago
8'24''
re
recovery 32 minutes ago
7'32''
Wo
Workers 45 minutes ago
18'28''
gu
guest 18 minutes ago
18'57''
gu
guest 37 minutes ago
18'30''
an
anonymous 26 minutes ago
7'50''
an
anonymous an hour ago
12'53''
an
anonymous 2 hours ago
9'18''
su
sundays dog an hour ago
13'21''

Latest score list for Kakuro

gu
guest solved puzzle No#wwq22;
11'49''
gu
guest solved puzzle No#g1kdm;
7'18''
de
degree solved puzzle No#j9zvy;
7'2''
gu
guest solved puzzle No#1prqd;
13'38''
an
anonymous solved puzzle No#mp1p2;
9'25''
an
anonymous solved puzzle No#214q9;
8'39''
Cl
Classes solved puzzle No#9q9jx;
8'36''
an
anonymous solved puzzle No#j97y4;
19'13''
pr
programs solved puzzle No#j9zvy;
14'20''
pr
programs solved puzzle No#j97y4;
4'33''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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