14
15
8
4
42
16
16
10
15
4
39
16
13
21
30
13
17
21
33
6
12
10
10
14
21
8
9
9
17
12
3
12
6
17
26
11
10
6
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/6wdzr

Latest score list for #6wdzr

Cl
Claim a second ago
11'0''
re
repair 16 minutes ago
12'28''
su
sundays dog 13 minutes ago
3'54''
in
insurance 18 minutes ago
13'29''
an
anonymous 21 minutes ago
17'59''
Ev
Evelyn 39 minutes ago
19'48''
Sh
Shopify 44 minutes ago
18'13''
an
anonymous an hour ago
11'10''
We
Weight loss 2 hours ago
15'23''
Be
Benjamin 54 minutes ago
9'16''

Latest score list for Kakuro

li
lightroom solved puzzle No#957vk;
18'12''
an
anonymous solved puzzle No#j9n89;
4'38''
gu
guest solved puzzle No#rpy44;
19'7''
gu
guest solved puzzle No#957vk;
12'3''
fi
fishing solved puzzle No#957vk;
15'26''
Re
Rehab solved puzzle No#qnymv;
14'45''
an
anonymous solved puzzle No#1py9r;
5'23''
sp
specialist solved puzzle No#k6w21;
19'57''
re
restoration solved puzzle No#1py9r;
5'43''
be
beauty solved puzzle No#4dgq4;
4'53''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024