6
37
17
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37
14
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29
8
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8
29
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9
6
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14
5
9
41
6
10
7
1
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5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/6y08n

Latest score list for #6y08n

gu
guest a second ago
17'46''
Av
Ava 17 minutes ago
7'56''
an
anonymous 28 minutes ago
9'32''
Ch
Charlotte 25 minutes ago
12'57''
an
anonymous an hour ago
6'14''
gu
guest an hour ago
18'58''
Do
Donate an hour ago
14'22''
gu
guest 2 hours ago
19'50''
cr
credit an hour ago
4'25''
te
teriyaki 46 minutes ago
9'46''

Latest score list for Kakuro

Ma
Mason solved puzzle No#l2gy5;
6'3''
so
software solved puzzle No#3ngm5;
18'47''
br
brother solved puzzle No#odrjj;
4'24''
an
anonymous solved puzzle No#l47q8;
10'7''
yo
youtube solved puzzle No#l47q8;
19'31''
gu
guest solved puzzle No#37vp4;
18'21''
me
medical solved puzzle No#37vp4;
17'30''
an
anonymous solved puzzle No#l4eg4;
5'4''
ma
masters solved puzzle No#odv0v;
6'27''
gu
guest solved puzzle No#3wd6k;
6'35''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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