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Kakuro(Evil) https://gridpuzzle.com/kakuro/6yvg5

Latest score list for #6yvg5

El
Elijah há um segundo
7'46''
La
Lawyer 8 minutos atrás
7'43''
Ev
Evelyn 20 minutos atrás
18'1''
gu
guest 41 minutos atrás
13'12''
El
Electricity há uma hora
4'39''
an
anonymous 20 minutos atrás
15'45''
fi
fishing há uma hora
13'25''
me
medical há uma hora
8'58''
ou
outsource 58 minutos atrás
3'23''
El
Electricity há uma hora
10'17''

Latest score list for Kakuro

he
healthcare solved puzzle No#pp0nr;
16'41''
gu
guest solved puzzle No#n50r5;
10'45''
pr
programs solved puzzle No#7rg01;
15'50''
an
anonymous solved puzzle No#n5q9w;
11'49''
an
anonymous solved puzzle No#zg1my;
14'6''
an
anonymous solved puzzle No#pp0nr;
10'53''
an
anonymous solved puzzle No#qz6e9;
19'51''
da
damage solved puzzle No#ppknj;
15'48''
an
anonymous solved puzzle No#qz6e9;
12'36''
At
Attorney solved puzzle No#gwg7v;
4'41''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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