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Kakuro(Evil) https://gridpuzzle.com/kakuro/7554k

Latest score list for #7554k

pr
premium a second ago
8'7''
an
anonymous 16 minutes ago
11'48''
ou
outsource 22 minutes ago
19'56''
ov
overtons 22 minutes ago
8'42''
gu
guest 58 minutes ago
6'4''
gu
guest 35 minutes ago
13'17''
ma
majority an hour ago
6'0''
se
settlements an hour ago
4'23''
an
anonymous 45 minutes ago
5'40''
gu
guest an hour ago
18'26''

Latest score list for Kakuro

an
anonymous solved puzzle No#ywn1p;
19'13''
In
Internet solved puzzle No#9q7er;
8'59''
fr
freelance solved puzzle No#j9529;
17'48''
la
lawyer solved puzzle No#4dp45;
6'59''
ma
masters solved puzzle No#2pevd;
17'25''
gu
guest solved puzzle No#9q7er;
11'40''
st
stock price solved puzzle No#d49mp;
7'58''
gu
guest solved puzzle No#51gk9;
18'15''
sa
sandwich solved puzzle No#2pevd;
19'0''
Re
Recovery solved puzzle No#2pevd;
11'32''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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