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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/756g9

Latest score list for #756g9

Ha
Hail car há um segundo
11'39''
gu
guest 12 minutos atrás
4'58''
gu
guest 18 minutos atrás
6'37''
pe
petrol 10 minutos atrás
4'38''
gu
guest 23 minutos atrás
15'13''
an
anonymous 45 minutos atrás
16'56''
gu
guest há uma hora
9'1''
Is
Isabella há uma hora
19'52''
an
anonymous 51 minutos atrás
15'52''
se
semrush 2 horas atrás
17'46''

Latest score list for Kakuro

ma
magento solved puzzle No#9w1jk;
15'1''
ph
photography solved puzzle No#8kqdk;
16'9''
gu
guest solved puzzle No#v0y6k;
14'32''
te
technology solved puzzle No#9nwjq;
18'44''
fi
fishing solved puzzle No#9qr5w;
4'43''
in
insurance solved puzzle No#xw6r1;
14'49''
an
anonymous solved puzzle No#4dxxg;
10'15''
Re
Rehab solved puzzle No#1pkk0;
9'39''
Fi
Fitness solved puzzle No#8kqdk;
15'8''
Ev
Evelyn solved puzzle No#d0nn7;
6'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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