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26
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31
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40
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41
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28
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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/7n094

Latest score list for #7n094

gu
guest a second ago
19'54''
gu
guest 5 minutes ago
8'25''
an
anonymous 17 minutes ago
14'50''
an
anonymous 27 minutes ago
5'28''
ph
photography an hour ago
11'39''
At
Attorney 43 minutes ago
17'29''
fi
finance an hour ago
19'11''
fi
fishing 2 hours ago
16'7''
Lo
Loans an hour ago
11'3''
Ga
Gas 2 hours ago
7'21''

Latest score list for Kakuro

Lo
Loans solved puzzle No#957qr;
13'11''
ph
phone solved puzzle No#52p0d;
6'7''
my
myloancare solved puzzle No#k129q;
17'31''
Li
Liam solved puzzle No#gykev;
4'30''
be
betting solved puzzle No#52p0d;
10'13''
li
lightroom solved puzzle No#77yk4;
12'6''
an
anonymous solved puzzle No#k1404;
5'15''
in
insurance solved puzzle No#52p0d;
7'13''
gu
guest solved puzzle No#0z44g;
14'52''
Lo
Logan solved puzzle No#x0n7x;
10'27''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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