8
36
9
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36
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6
1
5
13
8
6
1
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5
6
7
8
9
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Kakuro(Hard) https://gridpuzzle.com/kakuro/82q92

Latest score list for #82q92

an
anonymous a second ago
9'12''
re
restoration 15 minutes ago
12'59''
gu
guest 38 minutes ago
8'6''
Ol
Oliver 11 minutes ago
5'41''
Ho
Hosting 25 minutes ago
6'8''
ov
overtons an hour ago
13'17''
re
realtor an hour ago
17'47''
Ur
Urgent an hour ago
17'47''
pr
programs 2 hours ago
3'28''
gu
guest 2 hours ago
10'49''

Latest score list for Kakuro

an
anonymous solved puzzle No#m8g7r;
3'22''
te
technology solved puzzle No#p2jzr;
7'10''
Ab
Abigail solved puzzle No#rrrg1;
12'25''
ma
make money solved puzzle No#p2q60;
9'17''
fr
freelance solved puzzle No#kwqjq;
13'33''
Pr
Prestashop solved puzzle No#09vp1;
15'40''
an
anonymous solved puzzle No#m8g7r;
15'15''
an
anonymous solved puzzle No#6y24j;
10'19''
be
betmgm solved puzzle No#m8g7r;
6'23''
an
anonymous solved puzzle No#rr4g1;
17'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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