43
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39
15
7
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9
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30
29
11
5
14
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9
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3
14
11
38
13
15
1
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4
5
6
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8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/89ge2

Latest score list for #89ge2

Ho
Hosting een seconde geleden
17'51''
so
social 10 minuten geleden
14'38''
an
anonymous 11 minuten geleden
9'2''
Tr
Trading 14 minuten geleden
10'15''
sh
shopping 31 minuten geleden
4'19''
te
technology een uur geleden
10'15''
gu
guest een uur geleden
17'27''
ou
outsource een uur geleden
12'18''
bu
business 2 uur geleden
11'13''
in
insurance 2 uur geleden
18'5''

Latest score list for Kakuro

bu
business solved puzzle No#45wjg;
15'43''
se
settlements solved puzzle No#dmn8j;
8'6''
Fi
Fitness solved puzzle No#n5w1k;
16'36''
an
anonymous solved puzzle No#1yy0k;
15'55''
ou
outsource solved puzzle No#96d4q;
4'12''
gu
guest solved puzzle No#n5w1k;
16'4''
an
anonymous solved puzzle No#kn9z4;
6'18''
re
recovery solved puzzle No#n5w1k;
11'12''
yo
youtube solved puzzle No#1yy0k;
14'54''
gu
guest solved puzzle No#dmn8j;
19'25''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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