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Kakuro(Evil) https://gridpuzzle.com/kakuro/89zje

Latest score list for #89zje

an
anonymous sekunti sitten
4'42''
an
anonymous 14 minuuttia sitten
15'42''
an
anonymous 24 minuuttia sitten
12'28''
te
technology 17 minuuttia sitten
5'14''
gu
guest tunti sitten
15'15''
sa
sandwich tunti sitten
16'7''
gu
guest tunti sitten
12'47''
gu
guest 2 tuntia sitten
19'4''
Em
Emma tunti sitten
5'3''
an
anonymous 43 minuuttia sitten
4'34''

Latest score list for Kakuro

an
anonymous solved puzzle No#zgqpm;
3'20''
be
beauty solved puzzle No#n5q5k;
8'53''
Cl
Claim solved puzzle No#v8w04;
7'44''
Tr
Treatment solved puzzle No#v8w04;
19'50''
gu
guest solved puzzle No#gw8d4;
6'6''
my
myloancare solved puzzle No#dmpkv;
17'7''
an
anonymous solved puzzle No#knqnm;
6'41''
gu
guest solved puzzle No#7r729;
11'44''
an
anonymous solved puzzle No#jng49;
15'21''
an
anonymous solved puzzle No#mjydw;
19'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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