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Kakuro(Evil) https://gridpuzzle.com/kakuro/8vgg4

Latest score list for #8vgg4

an
anonymous a second ago
3'42''
Ab
Abigail 9 minutes ago
13'43''
gu
guest 28 minutes ago
6'29''
gu
guest 40 minutes ago
8'3''
wa
warranty an hour ago
14'54''
ma
makeup 51 minutes ago
11'44''
gu
guest an hour ago
7'33''
We
Weight loss 53 minutes ago
14'33''
Cl
Classes an hour ago
5'26''
La
Lawyer an hour ago
18'14''

Latest score list for Kakuro

an
anonymous solved puzzle No#dp1ep;
8'59''
br
brother solved puzzle No#yqpn9;
13'4''
ma
magento solved puzzle No#0y8mg;
12'24''
gu
guest solved puzzle No#wrv40;
13'55''
gu
guest solved puzzle No#dp1ep;
7'59''
Tr
Trading solved puzzle No#165m6;
4'18''
an
anonymous solved puzzle No#7j5rm;
12'7''
fi
fishing solved puzzle No#yqpn9;
5'43''
gu
guest solved puzzle No#0y8mg;
7'13''
mo
mortgage solved puzzle No#rmpr4;
10'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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