13
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38
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32
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43
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24
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Kakuro(Evil) https://gridpuzzle.com/kakuro/8vgg4

Latest score list for #8vgg4

an
anonymous a second ago
6'22''
ou
outsource 17 minutes ago
19'56''
El
Elijah 13 minutes ago
12'56''
Pr
Prestashop 15 minutes ago
11'46''
Co
Conference 33 minutes ago
12'40''
gu
guest an hour ago
16'40''
pr
programs 44 minutes ago
7'47''
an
anonymous 37 minutes ago
16'19''
he
healthcare 2 hours ago
14'20''
gu
guest 2 hours ago
11'39''

Latest score list for Kakuro

an
anonymous solved puzzle No#1644d;
15'47''
in
injury solved puzzle No#1644d;
13'4''
an
anonymous solved puzzle No#mj11w;
13'31''
cr
credit solved puzzle No#16vm0;
11'47''
gu
guest solved puzzle No#gek82;
14'17''
re
realtor solved puzzle No#k8415;
19'8''
Re
Recovery solved puzzle No#rm16y;
19'48''
gu
guest solved puzzle No#1644d;
12'40''
Ch
Charlotte solved puzzle No#9e0nw;
5'58''
Ur
Urgent solved puzzle No#k8415;
4'53''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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