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Kakuro(Evil) https://gridpuzzle.com/kakuro/9q50q

Latest score list for #9q50q

sh
shopping před sekundou
16'43''
so
software 9 minutami před
11'38''
an
anonymous 32 minutami před
17'11''
gu
guest 45 minutami před
13'43''
sh
shopping 37 minutami před
4'47''
he
healthcare 52 minutami před
8'27''
Pr
Prestashop 21 minutami před
14'33''
be
beauty před hodinou
9'3''
Be
Benjamin před hodinou
13'42''
an
anonymous 2 hodinami před
10'9''

Latest score list for Kakuro

wo
workforce solved puzzle No#lgyqm;
19'40''
in
intergration solved puzzle No#3n5k9;
16'40''
re
realtor solved puzzle No#l4w44;
10'15''
an
anonymous solved puzzle No#l4w44;
6'18''
an
anonymous solved puzzle No#l56y8;
10'42''
se
sell cash solved puzzle No#l56y8;
11'46''
gu
guest solved puzzle No#lpwwz;
14'41''
se
sell cash solved puzzle No#lgyqm;
3'38''
an
anonymous solved puzzle No#lmn6g;
11'55''
ph
photography solved puzzle No#l87d4;
4'51''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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