4
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33
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43
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28
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6
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11
9
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26
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11
4
31
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6
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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/d0krv

Latest score list for #d0krv

Fi
Fitness a second ago
14'2''
te
teriyaki 8 minutes ago
12'20''
bu
business 8 minutes ago
6'19''
an
anonymous 30 minutes ago
15'30''
Ha
Hail car 24 minutes ago
14'30''
be
betmgm 55 minutes ago
4'37''
Bi
Bitcoin 53 minutes ago
6'28''
de
degree an hour ago
4'37''
an
anonymous 38 minutes ago
8'48''
be
beauty 2 hours ago
17'15''

Latest score list for Kakuro

be
beauty solved puzzle No#dd997;
8'44''
an
anonymous solved puzzle No#xp68p;
16'10''
gu
guest solved puzzle No#gqk0m;
18'20''
be
beauty solved puzzle No#k9je4;
10'39''
Ch
Charlotte solved puzzle No#6wgmx;
7'20''
gu
guest solved puzzle No#014zr;
11'44''
fi
fishing solved puzzle No#wp22q;
8'41''
an
anonymous solved puzzle No#8vnre;
19'13''
Mi
Mia solved puzzle No#4g04g;
14'58''
re
repair solved puzzle No#6wgmx;
11'44''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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