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Kakuro(Expert) https://gridpuzzle.com/kakuro/d408j

Latest score list for #d408j

ph
phone il y a une seconde
7'48''
Lo
Logan il y a 6 minutes
10'33''
an
anonymous il y a 23 minutes
9'20''
an
anonymous il y a 37 minutes
17'35''
Cl
Claim il y a 35 minutes
7'15''
mo
motivation il y a une heure
5'1''
gu
guest il y a 35 minutes
5'5''
an
anonymous il y a 36 minutes
5'33''
bl
blackboard il y a une heure
6'26''
re
relief il y a 2 heures
6'57''

Latest score list for Kakuro

te
technology solved puzzle No#eje1k;
5'30''
mo
motivation solved puzzle No#jg9y5;
10'30''
an
anonymous solved puzzle No#pjn0j;
16'13''
an
anonymous solved puzzle No#k11k5;
16'54''
Co
Conference solved puzzle No#x8677;
12'53''
wo
workforce solved puzzle No#jg9y5;
6'50''
an
anonymous solved puzzle No#x0wy8;
14'11''
sh
shopping solved puzzle No#8zqmx;
9'33''
gu
guest solved puzzle No#pjn0j;
14'7''
Mi
Mia solved puzzle No#jg9y5;
18'24''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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